All India Gaming Federation, Thane. 3% from US$543 million in 2016. The industry, currently valued at USD 1. Pursuant to the Madras High Court striking down the Tamil Nadu Gaming and Police Laws. 41. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. However, India is the biggest mobile gaming market when it comes to app downloads. Here are 40 Best Indian Gaming Blogs you should follow in 2023. ETBrandEquity. In February 2022, the Karnataka High Court struck down th e ban on real-money gaming activities. Accordingly, the GST Council framed a board of seven ministers from different state Governments (GoM) to analyze and assess the taxability of online gaming gateways in India. All India Gaming Federation v. All India Gaming Federation Vs State of Karnataka (Karnataka High Court) Held by High Court. Union of India & Ors. This Charter on Online Games of Skill (“Charter”) is issued by the All Indian Gaming Federation (“AIGF”) with the purpose of self-regulating all games of skill played online in pay-to play formats (“Online Games of Skill”), which will be integral to the maintenance of high standards of expertise and consumer protection in the skill gaming industry. 18703/2021. 2. The federation has asked the Department of Revenue to suspend the notification implementing the 28. as was discussed in several decisions above and particularized in the Division Bench decision of this Court. All India Gaming Federation (AIGF) | 1,867 followers on LinkedIn. All India Gaming Federation, Thane. The Hon’ble High Court (HC) of Karnataka, issuing a writ of Mandamus in the case of All India Gaming Federation v State of Karnataka (WP 18703 of 2021), struck down the provisions of the Karnataka Police (Amendment) Bill, 2021(“Amendment”) which prohibited and criminalised online games of skill with stakes, as unconstitutional. 3 per cent in 2020. Mr. This is the official statement by the All India Gaming Federation (AIGF) on the matter: "This is a victory for thousands of indie game developers who are working tirelessly for building a vibrant. While the online gaming rules would certainly provide a boost to the online gaming ecosystem of India, there are various aspects of the rules which require clarification. +912241946195 The All India Gaming Federation is the apex industry body for online gaming in India. All India Gaming Federation & Ors. In 2020, the Indian online gaming industry was esteemed at simply more than $1 billion, up from $543 million in 2016. AIGF currently has over 100 online gaming companies and game developer studios as. The All India Gaming Federation is the apex industry body for online gaming in India. All India Gaming Federation | 1 451 sledující uživatel na LinkedIn. Shagun Suryam. In its ruling, the High Court said there is a distinct difference between games of skill and games of chance; games, such as rummy, etc. 18703 of 2021. According to a Google-KPMG report, India’s gaming industry is growing at an exponential rate and is expected to be worth US$1. The Court's judgment hinged upon multiple aspects, with the Court construing the act of s killful gaming to be a facet of the right of freedom of speech and expression. All India Gaming Federation | 1,314 followers on LinkedIn. Roland Landers, CEO, All India Gaming Federation, said, “We believe that the blocking of 138 gambling apps undertaken by MeitY on the directions of MHA, is a good step in stopping the menace of gambling and is important not only because it affects the skill gaming industry but because it threatens. WinZO, a member of the All-India Gaming Federation (AIGF), is a safe and secure social gaming platform that guarantees the fairness of all games accessible. The AIGF aims at dealing with issues surrounding the gaming industry, and will comprise of Game Operators, Players, Gaming companies, Social activists, lawyers, economists,. All India Gaming Federation: Industry Body To Online Skill Gaming Industry. 5 All India Gaming Federation vs The State of Karnataka & Ors, WP 18703/2021. In fact, the All Indian Gaming Federation, Mobile Premier League and three other petitioners from the gaming industry, have recently filed a writ petition before the court against the state’s Gaming Act. India is the second-largest gaming market in the world today. The All India Gaming Federation has challenged the constitutional validity of the Tamil Nadu Government's ban on online poker. 5G will be significant for cloud gaming, where even low-specification hardware and smartphones can run high-quality. Furthermore, the industry likewise demands that the GST simply be applied to the. The self-regulatory mechanism and responsibilities that AIGF industry members must adhere to are outlined in the Skill Games Charter. India’s online gaming industry has already attracted $2. The All India Game Developers’ Forum (AIGDF) is a not-for-profit collective under the aegis of the All India Gaming Federation (AIGF), representing the interests of the Indian game developers. With a background in media and sports, Mr. The HP India Gaming Landscape Study 2022 reveals that most serious gamers envision a gaming career in India, mainly due to the lucrative pay opportunities. About All India Gaming Federation: AIGF is the apex industry body for online gaming in India. Karnataka 1 ("Judgment") had taken a very clear stand by declaring certain provisions of the Amendment Act as unconstitutional. 3. live. The Karnataka High Court has reserved its order on a batch of petitions challenging the constitutionality of the law in All India Gaming Federation v State of Karnataka. Case No: WP 18703/2021. Landers said the decision will “wipe out the entire Indian gaming industry and lead to lakhs of job losses”. State of Kerala, (2021) SCC Online Ker 3592 8 RMD Chamarbaugwala v. There is a distinct difference between games of skill and games of chance; games such as rummy, etc. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. “While actions from MIB (Ministry of Information. All India Gaming Federation (AIGF) has approached the Madras High Court challenging the constitutional validity of Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games. by Admin akads / September 26, 2023. 3 min read. The All India Gaming Federation on Monday announced its partnership with international management consulting firm Arthur D. AIGF currently has over 100 online gaming companies and game developer studios as. The All India Gaming Federation (AIFG) and a few significant gaming platforms have joined together to urge prohibitive states to reverse their new decisions as was done in Tamil Nadu. Online gaming events include tradeshows, conferences, seminars, networking parties and award ceremonies. To fill this regulatory gap, the All India Gaming Federation (AIGF) has set up a self-regulatory ecosystem that consists of the Skill Games Charter, the Skill Games Council and the AIGF Ombudsman. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. All India Gaming Federation, the apex body for online skill gaming industry, has onboarded three principal members namely, Myteam11, Head Digital and Glance Gaming. BACKGROUND . Tags. Although the final recommendations are still awaited, the 28% GST only on GGR rather than imposing a blanket 28% GST on online gaming will be a big boost for the industry, said All India Gaming Federation CEO Roland Landers. The proposal for SROs to certify what is permitted as an ‘online game’ in India was first proposed by the Centre in January and after the new regulations. 1. The Madras High Court on Monday refused to grant any kind of interim relief to online gaming companies pending adjudication of a batch of cases filed by them as well as the All India Gaming Federation (AIGF) challenging the constitutional validity of Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games Act, 2022. “Low latency and high bandwidth will allow an immersive experience for online multiplayer games on all platforms. The All India Gaming Federation (AIGF) has written to the finance ministry seeking suspension of the 28 percent GST notification on online gaming from Sunday, October 1, people in the know told CNBC-TV18. Gaming Law Conference 2022 . 10 Nov, 2022, 11:02 am. Tags. Being the oldest, largest and the most diverse industry association for online gaming, AIGF’s overarching. The Act defines online gambling as online wagering or. The Indian online gaming sector stood at US$1. The provisions of Sections 2, 3, 6, 8 & 9 of the Karnataka Police (Amendment) Act 2021 i. Responsible Play refers to protecting players by allowing them to minimize or stop indulging in gameplay beyond their means or for excessive periods. The recent episode featured an esteemed guest panel which comprised eminent names such as Biren Ghose, Chairman of CII National Committee; Nikhil “Sieh” Bhansali, eSports castor & analyst; Aditya Sawant aka Dynamo, pro athlete; and Roland Landers, CEO of the All India Gaming Federation (AIGF). The E-Gaming Federation counts among its members Games24x7 and Junglee Games while the All India Gaming Federation comprises the likes of Zupee, GamesKraft, Paytm First Games and MPL. 5. The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. Visit to book now. 13 It will be interesting to note the outcome of the deliberations of the Task Force which will be met with significant interest. State of Karnataka, 2022 SCC Online Kar 435 (DB) 5 State of Bombay v. Dangal Games. The discourse that follows Karnataka High Court's decision in All India Gaming Federation v. 1. 89. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is. Click Here To Read/Download Judgment. They are more likely to pay for games and make in-app purchases. AIGF currently has over 100 online gaming companies and game. Skill gaming industry body The All India Gaming Federation. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. , Writ Petition Civil No. Children also at risk of online gambling addiction. The normal rating of 17,211 games from Indian distributors on Google Play is 3. This Charter on online games of skill is issued by the All India Gaming Federation (“AIGF”). The Karnataka government has moved Supreme Court challenging the Karnataka High Court judgment of February 14 striking down the law that prohibited and criminalised betting on and playing games of skill including online games [State of Karnataka vs All India Gaming Federation]. All India Gaming Federation (AIGF) has approached the Madras High Court challenging the constitutional validity of Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games. Published on : 18 Nov 2021, 3:55 pm. The Karnataka Act was challenged before the Karnataka High Court [All India Gaming Federation v. 1 All India Gaming Federation v. There is a distinct difference between games of skill and games of chance; games such as rummy, etc. According to an estimate by the All India Gaming Federation (AIGF), a total of ₹5,000 crore (approximately $675 million) is being deposited in the accounts of multiple agents of overseas betting. April 3 0, 2022. While the All India Gaming Federation (AIGF) started as a body to advocate for the interests of Pay to Play (P2P) platforms (since they faced the most regulatory ambiguity and also as of date. These features are intended to ensure a fair and safe online gaming experience that protects players from any adverse consequences of online gaming. The All India Gaming Federation urged the Tamil Nadu government to reconsider the ordinance. This judgment provides a major relief to the booming online gaming industry in India since it serves as an indication that the intent of the law is not to impose a ban on online game of skill. The decision ignores over 60 years of settled legal jurisprudence and lumps online skill gaming with gambling activities,” said Roland Landers, CEO of The All India Gaming Federation (AIGF). Citation: 2022 LiveLaw (Kar) 47. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. UNION OF INDIA 9 since the Amendment Act fails to 6 (2019) 1 SCC 1 7 (1950) SCR 759 Industry stakeholders have expressed their disappointment with this development. Example: gambling, prostitution. The All India Gaming Federation is the apex industry body for online gaming in India. India’s youthful population has aided in this. AIGF's. Lawyers appearing for various petitioners challenging the online gaming ban before the Karnataka High Court on Thursday argued. Being the oldest, largest and the most diverse industry association for online gaming, AIGF’s overarching. The Karnataka Act was challenged before the Karnataka High Court [All India Gaming Federation v. ($1. Skill Games Charter. With this development, Web3 games, involving the use and trade of virtual digital assets, get an added layer of legitimacy and regulatory certainty in their operations. India is the fifth-largest online gaming market globally, and skill-based. Case Title: All India Gaming Federation v. Sports events are paving the way for gaming events in India. By ANI. +912241946195All India Gaming Federation | 1,719 followers on LinkedIn. Membership. Welcoming this move, Roland Landers, CEO, All India Gaming Federation, said: “As the oldest, largest, and most diverse industry association for online gaming in the country, we are grateful to. NEW DELHI: With around 420 million active online gamers and a 500-million-strong digitally native population aged between 15-35 India is set to become one of the fastest growing markets. The Indian E-Gaming Federation was quick to express its dissatisfaction with the new set of rules. On February 14, 2022, the Karnataka High Court (“ Kar HC ”) in the matter of All India Gaming Federation vs The State of Karnataka & Ors ( WP 18703/2021 ), struck down the provisions which. Gaming Law Conference 2022 . The Indian online gaming sector reached $1. In 2016, the country had less than 10 organizations that handled virtual gaming and sports activities and in 2021 the wide variety has accelerated to 140. Malay Kumar Shukla, secretary of, the E-Gaming Federation, and Roland Landers, chief executive officer, of All India Gaming Federation, said they will challenge the constitutionality of the law. India has set out a way to change its economy through three fundamental pillars — digital technology, infrastructure. India is the second-largest gaming market in the world today. It made both playing and facilitating online wagering and betting games illegal. Union of India, AIR 1957 SC 628 Contact All India Gaming Federation and join the mission to facilitate recognition for online gaming industry. AIGF aims to bring all stakeholders associated. In its ruling, the High Court said there is a distinct difference between games of skill and games of chance; games, such as rummy, etc. What this ordinance does. , whether played online or physical, with or without stakes, would be games of skill and test of predominance would apply. 4. AIGF’s Skill Games Charter centers around self-regulating. With its current trajectory, it is expected to reach US$2 billion by 2023, in terms of. In. Responsible Play. Mobile Games from Indian distributors on Google Play have on normal 5,488 ratings. Popular skill-based games in IndiaThe gaming industry and all its stakeholders in India have long been waiting for a policy or regulation in the space. Mr. It also approached fellow members of the industry body All India Gaming Federation (AIGF), according to multiple executives and lawyers in the industry. by Admin akads / September 26, 2023. Apex self regulated Industry body creating awareness about socio economic benefits of the online ski All India Gaming Federation | ThaneWith this development, AIGF has successfully crossed 100+ members across all gaming formats including esports, fantasy gaming, card games, casual gaming, e. With this development, AIGF has successfully crossed 100+ members across all gaming formats including esports, fantasy gaming, card games, casual gaming, e. Senior advocate C Aryama Sundaram, representing All India Gaming Federation, submitted that even in 2021 when the then law prohibiting online rummy was challenged suicides were shown as primary. Ltd. While the online gaming rules would certainly provide a boost to the online gaming ecosystem of India, there are various aspects of the rules which require clarification. “The ideal target audience for a career in esports is Millennials and Gen Z, since this audience can relate more to the industry and customer trends. Singhvi appeared for Gameskraft Technologies Pvt Ltd in the All India Gaming Federation vs State of Karnataka case before the Karnataka High Court. According to EY-All India Gaming Federation (AIGF) report ‘Online gaming in India – The GST conundrum’, with its present direction, it is expected to stand at US$2 billion by 2023 in respect to rake fees earned. In a landmark judgment with far reaching consequences on the online gaming sector in India, a single judge bench of the Karnataka High Court (High Court), in the matter of Gameskraft Technologies Private Limited (GTPL), has quashed and set aside a INR 21,000 crore (~USD 3 Billion) goods and services tax (GST) show cause notice. As per industry statistics, India had the highest mobile game usage and CAGR of 6. As per the reports, the All India Gaming Federation and several online gaming companies have challenged the validity of the TN Act. v. All India Gaming Federation & Ors. The Hon’ble Division Bench of Karnataka High Court in the matter of All India Gaming Federation v. 5 billion in FDI and we are hopeful that this will propel the industry to great heights and encourage innovation. June 2, 2023. The All India Gaming Federation is a not-for-profit organisation, the apex body that focuses on policy advocacy, research and forum for discussion among various stake holders associated with the gaming industry. . | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. The Court's judgment hinged upon multiple aspects, with the Court construing the act of s killful gaming to be a facet of the right of freedom of speech and expression. This Charter is applicable to each Member of the AIGF which is an operator of games of skill offered through the medium of the internet in pay-to-play formats within the territory of the Republic of India. Offering CollegeAll India Gaming Federation vs. The Federation of Indian Fantasy Sports includes Dream11 and Fantasy Akhada, in addition to over a dozen fantasy sports startups. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. By ANI. Published. A bench of Justices S Abdul Nazeer and V Ramasubramanian issued notice to online gaming industry body All India Gaming Federation and skill-based gaming firms and on the plea by the state. Let’s take a look at the key points discussed at the meeting. 027 billion in 2020, a growth of approximately 17. AIGF currently has over 100 online gaming companies and game developer studios as. State of Karnataka, 2022 SCC OnLine Kar 435, there is a distinct difference between games of skill and games of chance; games such as rummy, etc. Industry organisations like Federation of Indian Fantasy Sports (FIFS) and All India Gaming Federation (AIGF) also spoke in the favour of the new gaming rules and said these rules are expected to. 1 On the meaning of “betting and gambling” The High Court refused to give these words a wide meaning and held that once certain words have beenThe All India Gaming Federation, Gameskraft, Games24x7, Junglee Rummy, and A23 were among the petitioners who argued that while the game is legally permissible when played physically, it becomes. As predicted, India has additionally seen exponential growth in the gaming industry, which leaves us thinking, India can achieve a large online gaming business in a small span of time. Mobile Premier League. Artificial Intelligence In Revolutionising Online Gaming In India; 69% Of The Gaming Audience In India Falls Under The Age Of 34: EY’s Shubh Mittal; How Online Gaming Is the Next Big Thing In India;. State Of Karnataka, 2022 Livelaw. Gamer Tweak covers all the latest video game guides, cheats, how-to wiki, Tips and Tricks and updates related to games of PS4, PS5, Xbox Series X and. 2. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy. Exposure to diversified Companies having International presence. live Accomplished leader in Brand Development, Marketing & Sport business with comprehensive experience of 23+ years in managing & executing strategic initiatives that have contributed to profitable business growth. 2. ingress-daribow. We work with recognised payment partners like PayTM, Google Pay, PhonePe, BHIM, and others to. Roland Landers, chief executive officer of All India Gaming Federation, said, "The ordinance will result in a ban on most online games of skill, including rummy and poker. Liaising and meeting with State and Central Governments to propose a regulated framework for Gaming. All India Gaming Federation CEO Roland Landers said, “The valuation disputes under GST law have been a dampener to the industry. The All India Gaming Federation (AIFG) and a few significant gaming platforms have joined together to urge prohibitive states to reverse their new decisions as was done in Tamil Nadu. ) in 2019 to US$122 billion (approx. State of Karnataka, Writ Petition (Civil) No. Game For Future. The Esports Federation of India wants esports removed from the draft bill proposed by the Rajasthan government. The Madras High Court on Monday refused to grant any kind of interim relief to online gaming companies pending adjudication of a batch of cases filed by them as well as the All India Gaming. . All India Gaming Federation | 1 718 abonnés sur LinkedIn. Authors: In a significant judgment for the online skill gaming industry, the Karnataka High Court on February 14, 2022 in the matter of All India Gaming Federation v. All of the esteemed panelists. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. AIGF currently has over 100 online gaming companies and game developer studios as. All India Gaming Federation (AIGF) has approached the Madras High Court challenging the constitutional validity of Tamil Nadu Prohibition of Online Gambling. When asked about the rising trends in the online gaming industry, Roland Landers, CEO, All India Gaming Federation, answered, India’s online gaming industry currently has a user base of approximately 360 million, and is expected to grow faster than the global online game segment. AIGF currently has over 100 online gaming companies and game developer studios as. Being the oldest, largest and the most diverse industry association for online gaming, AIGF’s overarching. Skill gaming industry body All India Gaming Federation (AIGF), self-regulatory fantasy sports industry body Federation of Indian Fantasy Sports (FIFS), real-money gaming firms Mobile Premier League (MPL), Games24x7, A23(Ace2Three), Junglee Games, Gameskraft and Pacific Games, are among the dozen petitioners who had. In February 2022, the Karnataka High Court struck down th e ban on real-money gaming activities. Gamingas acareerThis law was similar to the one passed in Tamil Nadu. Online Gaming. Mahantesh, 2022 LiveLaw (Kar) 48. " Roland Landers, CEO of the All India Gaming Federation, also. 549 Follower:innen auf LinkedIn. It covers, under its umbrella, card games as well as Online Fantasy Sports. , as was discussed in several decisions above and particularised in the Division Bench decision of this Court in All India Gaming Federation’s case whether played online or physical, with or without stakes. 28 of 2021 are declared to be ultra vires the Constitution of India in their entirety and accordingly are struck down. The All India Gaming Federation has moved Madras High Court challenging Tamil Nadu government's recent ordinance banning online gambling in the State. This is superior to the general normal rating of all mobile games which is 3. Roland Landers, the CEO, of All India Gaming Federation, said, “We are happy to have Myteam11, Head Digital and Glance Gaming on board and happy to share a combined vision of fostering innovations, ensuring global best practices and unraveling many more aspects of this sunrise sector. 2 Introduction A division bench of Chief Justice Ritu Raj Awasthi and Justice Krishna S Dixit pronounced the judgement which was reserved after hearing the petitions filed by All India Gaming Federation and. Gamer Tweak. Despite the massive growth in the “online gaming” sector in India, the latest changes in the taxation structure may make it difficult for gaming companies to survive the next two years of economic turmoil. gaming industry, fuelled by the pandemic. Recently, the Karnataka High Court in the case of ‘All Indian Gaming Federation v. Roland Landers, CEO, All India Gaming Federation, added: “The online gaming industry welcomes the budget announcement by the Hon’ble Finance Minister, particularly in relation to the rationalisation of direct taxation for online gaming. Revenue in India's gaming sector increased from $2 billion in FY21 to $2. 2 days ago · The Internet and Mobile Association of India (IAMAI), in collaboration with the Federation of Indian Fantasy Sports (FIFS) and the E-Gaming Federation (EGF) is all. Follow Us. As per the EY-All India Gaming Federation (AIGF) research, the sector is anticipated to reach $2 billion in 2023 if it forges ahead of its momentum pace of development. 027 billion in 2020, a growth of approximately 17. E-gaming companies dial govt over 28% GST levy. Notwithstanding, it very well might be useful. 1 The Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games Bill 2022 ( Bill) received the assent of the Governor of Tamil Nadu, Mr R N Ravi, on 7 April 2023. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. The All India Gaming Federation challenged the Karnataka Police (Amendment) Act, 2021, as it violated fundamental rights. Esports and live streaming. A letter template informing the IT Ministry of a gaming company's intent to be part of a proposed All India Online Gaming Regulatory Council has been circulated by the All. Home. With this, the AIGF has exceeded 100 members across all gaming formats, including esports, fantasy gaming, card games, casual gaming, e-games, and. Being the oldest, largest and the most diverse industry association for online gaming, AIGF currently. According to an EY-All India Gaming Federation Report, it is said that the online gaming industry has the potential to generate $2 billion by 2023 and the online real money game players are. The Charter shall put forth: i. As per the All India Gaming Federation – The Online Gaming in India – The GST Conundrum’ report, the online real money players are expected to grow from 80 million in 2020 to 150 million by 2023. The second year of the pandemic propelled this growth, with increased internet coverage, smartphones, adoption of digital. Bimal Julka who is the Chairman of Federation of Indian Fantasy Sports while hailing the verdict said unequivocally that: The verdict is welcome news for all sports fans in India – the biggest market for fantasy sports globally. 94 out of 5 stars. In its plea to the High Court, AIGF has alleged that the Tamil Nadu Prohibition of Online Gaming and Regulation of Online Games Act of 2022 would have far-reaching implications on. The Indian Gaming Industry, which comprises pay-to-play gaming, esports, and fantasy sports, requests that the government keep up with the ongoing current goods and services tax (GST) rate of 18% instead of raising it to 28% for online gaming. 6 billion in FY22 and is expected to expand at a compound. The real money gaming industry, which comprises fantasy gaming apps, poker and rummy apps, and other such services where players can risk money for winnings, denounced the GST. A report from last year by worldwide advisory firm KPMG gauges the size of the Indian online gaming market across casual, real-money gaming (RMG), online fantasy sports, and esports genres for FY21 at 13,600 crores, serving the requirements of 43. 1. In an interview with TechnoSports, Ankur Singh, CEO, and Founder of Witzeal Technologies educates us regarding the expected development of the online gaming industry by 2025. The All India Gaming Federation is the apex industry body for online gaming in India. Case No: WP 18703/2021. Setting aside the argument of a different tax treatment for fantasy sports and casual skill gaming within the overall online skill gaming sector, the All India Gaming Federation (AIGF) has sought. Online gaming plays a pivotal role in enhancing memory. Gaming industry body AIGF (All India Gaming Federation) has moved the Madras High Court seeking a stay on Tamil Nadu's gambling law, enacted on April 21. com of the Indian Express Online Media is a three-day virtual event. Indian gaming startups. Consilience 2023. The proposal comes after a government panel proposed new. 3% from. Need for. The AIGF - All India Gaming Federation is a not-for-profit entity and an apex body will focus on policy advocacy, research and forum for discussion amongst various stake holders associated with. V. . In the case of All India Gaming Federation v. All India Gaming Federation (AIGF) | 1,812 followers on LinkedIn. Gameskraft Technologies Private Limited Vs Directorate General of Goods Services Tax Intelligence (Karnataka High Court) HC held that. , the Division Bench of the Karnataka High Court repealed the Sections 2, 3, 6, 8 and 9 of the Amendment Act, thereby allowing certain online gaming platforms to resume business in the State. State Of Karnataka. As the CEO of the All India Gaming Federation (AIGF), Roland has witnessed a dramatic increase in the popularity of online games in India. Union of India & Ors. According to a recent EY- All India Gaming Federation (AIGF) report, titled ‘Online gaming in India – The GST conundrum’: The Indian online gaming sector reached over US$1 billion in 2020, a growth of more than 17. Over 100 gaming startups have written a letter to the government. Gamingas acareerThis law was similar to the one passed in Tamil Nadu. Game For Future. The Ministry of Electronics and Information Technology (MeitY) has received three proposals for the establishment of self-regulatory organisations (SROs) in the field of online gaming. by Admin akads / September 26, 2023. The Gaming Summit. 4,623 likes · 2 talking about this. Somashekara @ Soma v. About us. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. Be a contributor for providing guidance to the gaming industry. June 2, 2023. All India Gaming Federation (AIGF) | 1,791 من المتابعين على LinkedIn. ’In the field of online gaming, the leading body is the All India Gaming Federation. AIGF currently has over 100 online gaming companies and game developer studios as. Register Now!All India Gaming Federation (AIGF) | 1,949 followers on LinkedIn. According to EY-All India Gaming Federation (AIGF) report ‘Online gaming in India – The GST conundrum’, with its present direction, it is expected to stand at US$2 billion by 2023 in respect to rake fees earned. Summarising the judgment: A series of writ petitions were filed by various association and entities namelu All-India Gaming Federation, Federation of Indian Fantasy Sports, Mobile Premier League, Games24x7, A23, Junglee Games, Gameskraft, and Pacific Games, challenging and questioning the legality of provisions of Karnataka Police (Amendment. Gaming industry body AIGF (All India Gaming Federation) has moved the Madras High Court seeking a stay on Tamil Nadu's gambling law, enacted on April 21. As per the reports, the All India Gaming Federation and several online gaming companies have challenged the validity of the TN Act. When the petitions filed by All India Gaming Federation and other online games platforms seeking a stay on the Tamil Nadu’s Act came up for hearing before the first bench of Chief Justice SV. Singhvi appeared for Gameskraft Technologies Pvt Ltd in the All India Gaming Federation vs State of Karnataka case before the Karnataka High Court. “The ban can have an adverse effect on the state and will push more and more people towards illegal. , (2019) 75 GST 258 (Bombay), Chandresh Sankhla Vs State of Rajasthan, reported in 2020 SCC Online Raj 264, Ravindra Singh. Accomplished leader in Online Gaming & Sport Business with comprehensive experience of over 25 years in managing and executing strategic initiatives that have contributed to profitable business growth. Gameskraft Technologies Pvt Ltd is the parent company of RummyCulture, an online gaming app. The associations said that what is more worrying is some reports suggesting that the tax may. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. All India Gaming Federation CEO reacts. Like we mentioned in the beginning, the Tamil Nadu state government passed an ordinance banning all online games, including rummy and poker, on. ) by 2025. State of Karnataka and Anr. This number is higher than the normal number of appraisals, all things considered. , games of chance), and. e. While challenging the Tamil Nadu Prohibition of Online Gambling and Regulation Of Online Games Act 2022, the. All India Gaming Federation is a Entertainment company and has headquarters in Mumbai, Maharashtra, India. The All India Gaming Federation (AIGF) is a registered not for profit society established under the Societies Registration Act, 1860. The self-regulatory mechanism and responsibilities that AIGF industry members must adhere to are outlined in the Skill Games Charter. as was discussed in several decisions above and particularized in the Division Bench decision of this Court. Roland has built top-ranked global media brands & created successful IP’s in Sport & Entertainment. +912241946195 / Contact Us. The All-India Gaming Regulator Foundation is applying for self-regulatory organisation status, making it the fourth body to do so, under India’s online gaming rules , Economic. Bangalore | Delhi Hyderabad | Mumbai Page 2 of 4 3. Roland LandersPresident roland@aigf-2-70ee44. According to Statista, India had an online gaming population of 421 million players in 2022, which is an increase of 8% compared to 2021. Roland Landers, CEO, All India Gaming Federation The Indian gaming landscape, which comprises over 900 small and medium-sized gaming firms, may go for an early shakeout if the government continued. quashed key substantive provisions of the Karnataka (Police) Amendment Act, 2021 as unconstitutional thereby lifting the blanket ban which had been. Considering the market size and future development projections, the online gaming industry is required to be a huge supporter of the government’s vision and give future financial roads considering the. State of Karnataka] and the challenging petitions claimed that games of skill, irrespective of whether they involve the risk of losing money, would not amount to wagering or betting and hence a blanket ban cannot be imposed. The Tamil Nadu government had earlier told the High Court that addiction to online games was "destroying families" and that its new Act banning all forms of online. 6 billion by 2027, growing at a 5-year CAGR of 17. State of Karnataka, 2022, Case No: WP 18703/2021 Case Background The state amendment came after public interest litigation, which was filed in the High Court of Karnataka, seeking a ban on online gambling. Elevate Your Tech Prowess with High-Value Skill Courses. Gameskraft Technologies Pvt Ltd is the parent company of RummyCulture, an online gaming app. Roland Landers, CEO, All India Gaming Federation The Indian gaming landscape, which comprises over 900 small and medium-sized gaming firms, may go for an early shakeout if the government continued. All India Gaming Federation & Ors. About us. In a statement, All India Gaming Federation (AIGF) CEO Roland Landers called it a landmark decision by the court, which would greatly aid gaming start-ups across India to work towards building the industry and ensure its healthy growth. As the CEO of the All India Gaming Federation (AIGF), Roland has witnessed a dramatic increase in the popularity of online games in India. 1. India. AIGF currently has over 100 online gaming companies and game developer studios as. 2 min read. About AIGF. Both the All India Gaming Federation (AIGF), the pinnacle gaming industry body over esports, online fantasy sports, poker, rummy, and casual games genres, and the Federation of Indian Fantasy Sports (FIFS), involving fantasy sports administrators, have given books of self-guideline rules for gaming platforms called compliance charters,. As it was particularised in All India Gaming Federation v. Established in May 2016, AIGF is apex Industry body for online gaming in India. The Council in its 50th meeting last month approved levying a 28 per cent tax on the full face value of bets in online gaming, casinos and horse racing. ESFIThe sources said that the 120 startups, who are primarily members of All India Gaming Federation (AIGF), E-Gaming Federation (EGF), Federation of Indian Fantasy Sports (FIFS), worked together to. Consilience 2023 imprints the first-of-its-kind conference to be held right after the General Counsel, Mayhem Studios, and Arun Prabhu, Partner, Cyril Amarchand Mangaldas, Law, will. Roland Landers, CEO, All India Gaming Federation, said, “As the oldest, largest, and most diverse industry body for online gaming, which had set up the first Self-Regulatory Organisation for the sector in India, we welcome the release of the amendments to Intermediary Guidelines Rules, which will now specifically also cover gaming. The federation’s objectives are formulation and implementation of the “Skill Games Charter”, which includes all skill-based games and is harmonious with. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. All India Gaming Federation & Ors. April 3 0, 2022. When asked about the rising trends in the online gaming industry, Roland Landers, CEO, All India Gaming Federation, answered, India’s online gaming industry currently has a user base of approximately 360 million, and is expected to grow faster than the global online game segment. State of Karnataka 1 where certain provisions of the Karnataka Police (Amendment) Act, 2021 has been declared unconstitutional. State Of Karnataka & Ors. Numerous career options are available, including influencer, streaming, and gaming software developer. A bench of Justices S Abdul Nazeer and V Ramasubramanian issued notice to online gaming industry body All India Gaming Federation and skill-based gaming firms and on the plea by the state.